> BOOT DUNGEON.SYS
> LOADING...
> READY.
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A multiplayer text adventure. Real-time dungeons. Old-school vibes.
Stories written one command at a time.
Compatible with: MUD, MUSH, MOO, MUCK protocols
Connection: TELNET port 4000 (or HTTPS if you're fancy)
> EXAMINE SYSTEM
Analyzing dungeon.sys components...
COMPONENT: MULTIPLAYER.DLL
STATUS: ACTIVE
CONNECTIONS: REAL-TIME
DESCRIPTION:
Connect with fellow adventurers across the network.
Form parties. Trade items. Tackle dungeons together.
Just like the old BBS days, but with better latency.
COMPONENT: PARSER.SYS
STATUS: RUNNING
MODE: NATURAL LANGUAGE
DESCRIPTION:
Rich text-based storytelling engine. Every room has
a story. Every choice matters. The parser understands
what you mean, not just what you type.
COMPONENT: CHARACTER.DAT
STATUS: READY FOR INPUT
SAVE SLOTS: UNLIMITED
DESCRIPTION:
Build your character with unique skills and gear.
Progressive difficulty. Persistent world state.
Your actions echo through the system.
> QUERY: READY TO BEGIN? [Y/N]
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